![]() Some settings cannot be saved in an override file from the menu. These are full configurations and are loaded instead of the base shader preset and core option settings.ĭepending on your chosen platform the location of these files after installation may vary. Options (.opt) & Shader Presets (.cgp|.glslp|.slangp) Custom per game core options and shader presets work slightly differently. ![]() Also once you have created an override any future changes will need to be saved via the Quick Menu. rmp override NoteĬore-specific or content directory-specific overrides that are not in game-specific overrides persist and will be loaded. Default settings -> The default settings from 'retroarch.cfg' The RetroArch loading process is: - Load retroarch.cfg - Apply. Core settings -> Applied when loading content with a specific core 4. Content directory settings -> Applied when loading content from a particular directory 3. Game settings -> Applied when loading a particular game (content) 2. For example if only one setting differs between your retroarch.cfg and a core.cfg, then the core.cfg file will only contain one setting. They save only settings that differ from the preceding settings files. Logic Overrides (.cfg) & Remaps (.rmp) Overrides and Remaps are designed to be lightweight and easily maintained configuration methods. The settings in this file can be overridden on a per game basis.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |